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Raspberry pi steam link
Raspberry pi steam link





raspberry pi steam link

Ii xserver-xorg-video-all 1:7.7+19 armhf X.Org X server - output driver metapackage Rc xserver-xorg-legacy 2:1.19.2-1+rpt1+deb9u2 armhf setuid root Xorg server wrapper Ii xserver-xorg-input-wacom 0.34.0-1 armhf X.Org X server - Wacom input driver Ii xserver-xorg-input-libinput 0.23.0-2 armhf X.Org X server - libinput input driver

raspberry pi steam link

Ii xserver-xorg-input-all 1:7.7+19 armhf X.Org X server - input driver metapackage Ii xserver-xorg-core 2:1.19.2-1+rpt1+deb9u2 armhf Xorg X server - core server Ii xserver-xorg 1:7.7+19 armhf X.Org X server Ii xorg-sgml-doctools 1:1.11-1 all Common tools for building X.Org SGML documentation Ii xorg-docs-core 1:1.7.1-1 all Core documentation for the X.org X Window System Ii xorg 1:7.7+19 armhf X.Org X Window System Did you enable the experimental GL (fake/full KMS) driver?Ĭan you show a more complete list of xorg-related packages you have installed? Mine, for reference: dpkg -l | grep xorg

raspberry pi steam link raspberry pi steam link

I'm seeing some oddities in your Xorg log. Legacy was working fine because I edited /etc/X11/nfig and added allowed_users=anybody but that only exists for the legacy version? I then reinstalled the steamlink app and let that install the dependencies. So now I've uninstalled xorg, auto removed the remaining unused packages, and uninstalled the steamlink app. More likely "With the steam Link app for mobile devices, along with discontinuing the steam link.Said in SteamLink for Raspberry Pi In reinstalling the xorg package, it was also reinstalling the legacy stuff so then my problem restarted. Hm, did I miss something? The app seems to be alive, with the last update just three days ago? I give this one a couple weeks? Multiply by 10? Quoting: pb"Since Valve are seemingly discontinuing their own Steam Link device, along with Steam Link applications for mobile devices" Then I gave the steam link app two months for the same feat. I originally gave the Steam link six months for it to be reverse-engineered and a third-party client written. So, please, if someone at valve could either push (harder?) for it to be open sourced, or at least state why it is not, it would be greatly appreciated, on behalf of the whole community. Network transparency for Wayland app comes to my mind as well. However, if it was open source, it would be super hyper mega cool!!! With people able to chime in and implement more bits of functionality, like USB over the network, and other stuff (there's sort of a snowball effect I've noticed with open source software: you have to provide a big enough seed with already some momentum in it if you want to see it become a success story). I guess they cannot opensource it due to some licensing concerns, or for obscure reasons. Although a piece of software like this one ough to be open source.







Raspberry pi steam link